I've been meaning to write this review a month ago already, but sadly the mild depression that I already was in hit mye quite hard - I even had to start taking anti-depressives. On the other hand, because I've been in that depression, I could play Elite Dangerous a lot and because of the nature of the game (I played mainly as trader and explorer) the game eased my mind quite well. It also allowed me to get to know the game better than I already did from the time I played it on the PC and it allowed me to get used to the Thrustrmaster T.Flight HOTAS 4 as well... As said, I've already played ED on the PC before, but that was about 55 hours only. While I liked the game, I didn't like the controls that it provided. The mouse/keyboard combination was already a big no-no for me, while controller/keyboard was kinda the same but a bit better. Like most PC ED players, I bought a voice control program (VoiceAttack for me) to talk to the PC and avoid using they keyboard completely so I could focus on playing with the controller. Yet that still felt somewhat off, not to mention that the voice program had some difficulties with my microphone at times and responded (too) late from time to time. Of course, when I decided to hop to Linux, ED became totally out of the picture because it's a Windows only game But still I found that the controls didn't cut it for me at all... In the past I've bought the Thrustmaster T.Flight HOTAS 4 to play No Man's Sky, but the game was not compatible with them, even while it was stated in ste sales ad. I returned them and said that I'd most likely get them again when ED would come to the PS4 (there was no release date set then) and 2 days after I bought the ED disc, I bought the HOTAS again (actually the same ones I returned 3 months ago Ever since that I've been flying with the HOTAS and enjoying ED even more than I could imagine! There's are a few bad things about the HOTAS though... Enough about the HOTAS, lets spend some time on Elite Dangerous right now... But that's not all ED has to offer. The game also gives a good insight into astrophysics and I gotta say that Frontier (ED's developer) has done a good job at that. I wasn't the brightest light at physics at school (I have a problem learning formulas just because they are true - I need to know why thanks to my Asperger's syndrome), but playing ED has learned me a lot about physics in general. So far, almost all I've seen in the game makes sense according to the laws of physics. The only thing that I think is bugged is when you're decending to a planet at low speed, and the planet's gravity is not pulling hard enough on your ship, while at landing it is... Graphicsally I think ED is decent enough. While space itself is a black void, the stars and planets so have some variation, but it might have been bigger. When you look on the star system map, you can pick out most of the systems immediately, making a scout for earth-like worlds and terraform canditates very easy (too easy?), while on your ship's HUD you can already see what kind of planet you're dealing with. Landing on a planet is something that might provide more variation as well. So far I've seen the same landscapes over and over again with an occasional rare flora and scattered rocks and mining nodes. The soundtrack of ED pretty a good. It gives you a real space flight feeling, but when flying for hour after hour it might become pretty dull. It's not like most games where you have 100s of musical scenes that change from situation to situation but instead your randomly get one of the tracks ED offers. I mostly mute the game's soundtrack and instead play some of my own music. It's also worth to mention that ED has an online gaming mode in either open play or closed group play (as usual, PS+ required) that allows you to fly in a wing-party if you and your friend are close enough to meet - space if infinate and it might take some time to meet up. If you and your friend are 1000s of lightyears apart, there's also an option to hop into your friend's ship and take a seat there (if the ship allows it). On that seat you can take the role of gunner while flying, but if the ship has a hangar, you can also from down in a smaller fighter and fight from there (these small fighters can also be used by NPCs you can hire). Alternatively, you can also add a 2nd (or bigger) vehicle bay and the 2 of you can ride the survaces of planets and moons. It's not all positive though. There is no cross-platform play (most likely because SONY and MicroSoft could not agree on the server sharing as usual), but the game does use one main database for all 3 platforms (PC, PS4 and XBOX 1). With the PS4 version of the game having been released 2 years after the PC version, finding new systems/planets is kinda hard. More importantly for me is that because of it, I had to start all over again - I could not transfer my old PC data to the PS4. While not a biggie (I wasn't realy far on the PC after that 50 hours Personally, I think Elite Dangerous is one of the best games available for the PS4 right now. Last month I've spent over 100 hours flying through space (I am on my way to Sagittarius A* right now with some massive detours) and I'm pretty sure that I'll be playing ED for months (if not years) to come. And while I'm still in a pretty nooby ship (Asp Explorer with little to no modifications), exploration goes pretty well as well as fending off pirates (though I'd advice against battle when so far off from 'civilization' - there are very few ports out there and a repair unit needs quite some materials to work). In general, if you're a SF lover and enjoy sandbox games, I really can recommend to get it! |
Post A Comment! :: Permanent Link |
I consider myself to be quite the computer veteran. Having started with PCs in 1989 (after 5 years of using home computers) and used a couple of different operating systems (started with DOS with later added QEMM/Desqview for 'multi-tasking' (or rather time-slicing on a 386DX machine), then OS/2 (versions 2.11, Warp 3 and Warp 4) to hop to Windows XP in 2002 and Windows 7 in 2007). But Linux is something completely different though. While the GUI is much like OS/2 and Windows had, the system that runs thingsin the background is completely different. Like my programming activities where I learn the system begind the language, Iḿ taking a similar approach for Linux as well. And while it sounds like 'pun intended' with Linux being a system already, DOS, OS/2 and Windows all have in common that they more or less had the same 'grand mother', being DOS itself. It was not too hard to work on the command line of those opeating systems at all. From the earliest DOS version I used (which was 2.x iirc) up to the latest (version 6 of which I still have the 3.5"discs) as well as OS/2-DOS (which actually was caller that way) and the Windows DOS prompts, they all used the same commands, both native to the COMMAND.EXE (or CMD.EXE for Windows) as well as the external 'tools' that came with the DOS versions. Then there's the thing about my programming tools. I wanted to be 'free' of Windows, and while knowing that not every tool I need is available for Linux (yet), I also didn't want to install WINE (Windows Is Not Emulated). Sadly though, that didn't seem to be an option for me. Certain Windows tools that I've been using while programming are too important not to use again, OR the data I've already created take too much time to convert them to a Linux equivalent (like my flowchard for the Modern System Reference Document - this image is already an old version). For these old tools, as well as some of my Steam applications that I'm missing I've decided to get WINE anyway... Gaming under Linux is something important to mention as well. While I'm gaming more and more on my PS4 for the last haf year, there are still some games that I want to play. It's a good thing thatthose games are available for Linux and I have installed those. It's also fun to point out that a game like Borderlands 2 runs a lot smoother under Linux with all settings maxed out than it does under Windows Last but not least, the Ubuntu community. I've subscribed to the /r/Ubuntu subreddit and I gotta say that the community is great. Asking questions doesn't result in downvotes and negative comments, it's quite the opposite (and something to get used to). When I ask a question, I get a lot of upvotes, even if people don't comment on it. And those people who comment come with real good answers. If you want to switch to Linux, I'd say get over there as well for some real good help and general information! |
Post A Comment! :: Permanent Link |
With the HDD problems I've had last week, I finally managed to get Windows running again as it somewhat used to. Okay, I've lost some data -mainly gaming saves-, but nothing too important to mourn about. PC-gaming was already a non-issue for me since I got my PS4 Pro late January and the other data I lost are things I can download again. The most important data I already backed up last month or is stored on the development drive, which wasn't struck by the data loss at all... As said, PC gaming becoming a non-issue for me kinda makes Windows more and more a non-issue for me. Sadly though, I still need to reply on Windows for only a couple of development tools which are not (yet) available for Linux. The two most important one is GeoVOX, which I use from time to time to create very nice terrains in Unity. Other tools like Grand Designer and Music Maker will be missed as well, but I'm not using those too much. But the most important thing that I was afraid of was the transision of my Thunderbird mailclient. For Windows I use MoxBackup to backup & restore my mail, and it's not available for Linux. Luckily though, I could just copy/paste the whole ./AppData/Roaming/Thunderbird/Profiles folder into my Ubuntu install. I also could have used Thunderbird --ProfileManager to point to that folder, but that'd mean I had to mount the Windows drive every time I boot Ubuntu (and I'm too lazy for that Then my development progress using the Unity3D engine. Well, things couldn't be easier... Just copy/paste load the same project directory and go. I do get a warning that the version is a different one (Windows uses 5.6.0f3, while Linux uses 5.6.0xf3), but since it's practically the same version, its nothing to worry about. It's only for my Unity development that I have to keep Windows installed on my PC. If I make a game some day (currently busy on the bare basics for one through multiple small~ish projects), I do need to make sure that it'll work under Windows as well. Other than that I will try to stick to Linux as much as possible. It's also worth to notice that I was already thinking to install Linux last month and had bought the full Linux book bundle from the Humble Bundle site. Now it's time to start reading them and learn while using Linux |
Post A Comment! :: Permanent Link |
/melodamatic on Okay, seriously now... Yes, my PC got fucked up completely yesterday. but let me start at the beginning. I have 3 HDDs in my PC: So I decided to remove the Seagate drive. For that I have an anormous amount of tools, but a PartedMagic build I have that includes CloneZilla was my software of choice. CloneZilla is a real powerful tool that allows you to copy disc to disc or partition to partition, including MBR restauration so that you'll be able to continue with your system where you left off. I wish it all was that simple So yeah, I've lost my game drive, but that's not a real big deal. I haven't been gaming on my PC for the last half year or so thanks to the purchase of my PS4 Pro With the gaming drive, the solution was to disc-clone the Windos drive onto the (now former) gaming drive and that went perfect. I added a new 1Tb partition for games at the end of it and I was good to go! Back to the drawingboard and reconsider my options (again) and the only thing I could think off was once again start PartedMagic and backup all stuff I REALLY care about (my development drive which also holds the /My Documents and /My Music directories) and install my PC from scratch. But how? Bottom line, I'm more than glad that I have 3 HDDs in my PC and have quite some backups. This also has added some speed to my plans to switch from Windows to Linux as well. I've bought the Linux eBooks earlier this month from Humble Bundle and thought to learn the ropes slowly, but it looks like I now need to learn while working with it (and reading the eBooks). |
Post A Comment! :: Permanent Link |
Overwatch is probably the new flagship of Blizzard, and I got to admit that the game is fun up to a certain level. And it's that level that really bothers me. Before going any further, I got to admit that I'm not a real PvP player and generally suck at arena PvP games... I picked Overwatch up during it's 1st annevercary's 'free' weekend and I've played it quite a bit with my brother (he didn't buy the game but gave the free weekend a try). It brings me back to the late 90s where I played a lot of Tream Fortress Classic. Overwatch is somewhat similar, aside from not just having 1 char per class but several to choose from. Sadly there can be only one character per team in play, which means that from time to time you have to pick an other because you're too late selecting it Overwatch does not really show a lot of diversety in levels. Actually, the number of maps is quite limited as well as the number of different conquests on the maps. Problem with the maps though is that when you're new to them, you have no freaking clue where the health is, what save spots are or where your objective is or brings you to. But that can all be learned by playing them a lot. Then the PvP in general. Back in the days of TFC we all used mouse & keyboard, and with Overwatch I see why MicroSoft is not allowing keyboard & mouse on their XBOX 1. On the PS4 there are clearly people using keyboard and mouse over controller (while that's not possible for this game, but CronusMAX does wonders in remapping). These people are having a HUGE advantage over most players who stick with their controller. I have seen players on their kill cam (I was the one killed obviously...) who rotated their camera, moved their character around, aimed and shot me, while they jumped. This is just impossible to accomplish when playing with a controller! I'm even wondering if they are using aimbot scripts with their CronusMAX... Then about the price for this game... I think 60 after a year is still way too much for it. Most games that are this old already are discounted to 30 to 40. But this is Blizzard who is advertizing the game like there's no tomorrow, and with 30M sold copies you can keep charging that 60. |
Post A Comment! :: Permanent Link |
Having played both RB and GH for the last couple of weeks, I decided to step up a bit and switch from bass and guitar to drums. Certainly from bass (which I already play on hard mode for a lot of songs), I figured it would not be too hard to change to drums. After all, both kinda reflect the rhythm of the song. I could not have been more wrong about that! I started with RB4 on medium difficulty, but that didn't fair too well. I found out that the gaming chair I have (the arm rests actually) is not really suited for playing drums and that was after I figured out at what height the chair had to be set to use the foot pedal without getting too much strain in my ankle. Also, on medium difficulty, the speed is still too high for me to catch up with. So I switched to a dining table chair without arm rests and easy difficulty in RB4, but still that seemed a bit too high for me for now. Next up I changed to GH World Tour, but the lack of difficulty levels per instrument made the pickings pretty hard. Not to mention that beginner difficulty is way too easy for me and beginner difficulty (without knowing the instrument difficulty) was pretty hard at times. Next up was Band Hero (the only GH I have game with instrument difficulty shown) and all drums start with a 2/10 rating (or 1/5 stars in RB). Sadly though, none of those songs I know and it felt totally awkward to play them, making me fail a lot. Not to mention, the RB games use the chimes a lot, even at lower difficulties, which I think is kinda lame. IMO they should have started with just the 3 drums and foot pedal with occasional chime to get used to them. As a last resort I switched to The Beatles RB. This was the one I needed to get started! I know the majority of the songs and it has 0/5 star songs to get used to playing drums. Sadly though, having a GH drum set and not a RB drum set, I had to use the left chime as yellow drum (right chime is not working in The Beatles RB, while in RB4 it plays the green drum), and that proofed to be difficult at times. Not because it's the chime itself, but rather hopping from yellow to blue at times and missing the chime at times because of it. An other thing I need to learn is to change the way I measure the music's beat. I normally so it with both my feet, with left being the actual count and right every 3rd or 4th beat. Well, I can't do that with the drums, because that'd cause me a lot of failures when the foot pedal is not used Of course, this does show that I do need a RB drum set as well, or rather instead of the GH drum set. I think 4 drums are easier to master than 3 drums and 2 chimes (or 1 chime when playing RB games |
Post A Comment! :: Permanent Link |
As I've written in my previous post, I've discovered rhythm games and by now I've taken a deep dive into it. Since the last post, Hatsune Miku: Project DIVA X has arrived and I've played it a lot, but I've also taken my sense of rhythm to the instrument games of Guitar Hero (Activision) and Rock Band (Harmonix), and I'll give you my take on these two IPs/publishers. Let me start with the list of games that I have acquired by now. Let me start with the hardware, or rather the controllers. I have 2 GH guitars (one from World Tour and the other from Band Hero), and one drums set from Band Hero. Sadly I don't have any RB controllers, but no worries there, they are exchangeble between the two publishers, except that the Mad Catz (Harmonix) guitars won't work on GH Aerosmith (according to a wikia I found - no clue why though). Then the games. Harmonix has put a lot of effort to make all games downward compatible by allowing imports of the old songs into the new games. Sadly for me though, I started too late and I can't import RB 1 & 2 anymore because Harmonix' license for these songs have expired An other thing that shows a clear difference in approach of the games between GH and RB is a difficuulty meter. All of my GH games, except for Band Hero, don't show a difficulty level of the instrument played, while all RB games do have one. For starting playeds like me it's something that's really required, because some songs have such a high learning curve to play (read: lots of notes to shift to and from) that playing them on hard (which I perfer) is kinda hard. Also, in RB's practive mode you can also control the speed of the song from 70% up to 100% to learn certain hard parts, while in GH you can just practive the song af normal speed. This alone makes the RB series my favorite one As a metal head, I'd prefer the Guitar Hero (not DJ Hero or Band Hero or Live) series because they hold a lot of rock and metal songs, while RB has more songs for a wider audience (pop, R&B, rap/hip hop up to all sorts of metal). But I gotta say that there's a lot of songs in all of games that I've never heard of, both rock & metal as all other genres. And those songs are the most challenging ones actually. I just play them and see where the rhythm flows me. Last but not least, online play. GH series are all very old already (except for Live), but their online play is still available, but that doesn't mean that you'll have a chance to play with (or against) anyone though. But when you have someone on your friendlist with the game game, you can make arrangements for it. In general, I think both GH (except Live) and RB are very good games, though I lean more toward RB than GH. If you don't mind playing only career mode with a 'small' (around 65) set of songs and still own a PS3/XB360, then GH games are a good and cheap option. If you want more songs (over 500 with an ever expanding library) and optionally online play, then RB is the one for you. |
Post A Comment! :: Permanent Link |
If you've said to me that I'd be playing rhythm games, I'd be laughing real hard. Not because I don't have a sense of thythm, but because (opinion) they are all about high beats per minute (BPM) and thus you'll end up with house and techno pretty quick, a genre that's one I'd rather not listen to (not at all!). Hatsune Miku: DIVA Future Tone is a 'Free2Play' game, and I've put the quotes around Free2Play on purpose. Normally, F2P gives you quite a huge portion of the game, or even the complete game, and microtransactions (cash shop) are available for player convenience. Sadly tough, with Hatsune Miku, the F2P part of the game contains only 2 songs and the tutorial (Ievan Polkka). A tutorial that's not available in the F2P game itself, but is contained in one of the DLC packages. The 2 songs that are included are of decent difficulty (3 of 10 stars on easy mode), to give you a good idea of what to expect. The DLC is there wht fun begins with the game though. There are a couple available, all with a different amount of songs. Where the 3 'Encore Pack's each contain only 4 songs for 9.99 (or 24.99 as season pack, including the Unlock for all cosmetics), the 'Future Sound' and 'Colorful Tone' packs each hold over 100 songs each from older Hatsune Miku games (also with a lot of cosmetics) for 'only' 29.99. With those 2 big packs I think the fun of the game really gets started. When playing the game, you're shown some sort of videoclip. Most of the time I'm not really paying attention to what's happening on the screen, other than just watch the notes and rhythm, but my wife watched it a bit and thought that the models were very well animated. They dance very life like and (aside from being obvious manga), you could be watching a videoclip on tv. There is a HUGE downside to the game though. All songs are in Japanese, and while not being bad per-se, the way the game is made it might be. Game series like 'Guitar Hero' and 'Rock Band' (bought a couple of those already - will give you my take on them later this month) are purely made on the rhythm, and you need to play the tones, while with Hatsune Mike the game switches from tones to singing from time to time. And while the sung parts are still within the rhythm, not knowing what's being sung gives a disadvantage. I've already found myself just mashing buttons at times just to (hopefully) keep up with the incoming amount of notes I have to match In general, I think that Hatsune Miku: DIVA Future Tone is really worth a shot if you're into rhythm games. The 29.99 for the over 100 songs is a bargain as well when you think that the average song is about 2 1/2 minute long and each song has 4 difficultly levels to beat. It'll take you hours upon hours (at least 20 hours if you succeed at all songs at first try) to clear all songs with at least a grade 'C', but of course, it's the PERFECT performances that you'll be aiming for |
Post A Comment! :: Permanent Link |
In my review of the Playstation 4 Pro, I spoke about periphals as well, including the USB3 external harddisc. I said that the speed of the internal harddisk was about on-par with the USB3 external harddisk. Now I can confirm this, but the external USB3 harddisk is a bit slower than the internal one though. Yesterday my brother and I played Elder Scrolls online and we teamed up to do some quests together, which included a lot of going in and out of buildings and the Thieves guild. Those are the moments when the game loads it's assets from the harddisk. With my brother only using the internal harddisk and me having dropped ESO on the external one, the (slight) difference in speed became clear. I also noticed this difference when playing Games of Thornes - a Tell Tale series (I'll give you my review on it later this month). I've bought the season pass disc with the first 5 games on the BluRay disc and the 6th one being downloaded. That download was stored on the external HDD automatically and when I reached the 6th season of the game, I noticed that the game was loading a bit slower compared to the load from the BluRay drive. This means that (as I said), the external harddisk indeed is a bit slower than the internal one, and it's barely noticable. But when you're playing a game in multi-player mode, it advisable to have that game on the internal harddisk instead of the external one. Also, very small games (those under 3Gb, and most likely indie games) can be easily installed on the external harddisk. These games will load in one go and most likely have very little assets to load when switching maps/areas. |
Post A Comment! :: Permanent Link |
If you've been following my blog, you know that I've been a PC gamer for the last 10 year - but that time is not quite accurate. I've been a PC gamer for the last 30 years already, it all started back in 1985 when I bought my first Atari 800XL and in 1989 when I bought my first 8088 CPU based IBM compatilbe PC (not gonna tell you how much I paid for that thing... But times change as do I. When in the past I loved to play games on my PC, these days I'm no longer really enjoying it. Partly because of my physical condition, partly for the costs and partly because consoles are no longer a 'lesser piece of hardware'. About the physical part for the change I can be very short. With the chronic fatigue I'm experiencing, sitting for hours and play games with mouse and keyboard is just too straining. Instead I'd much rather pick up a controller and sick back on my o-so comfy gaming chair (I bought one last month and it also helped against a lot of backpain I've had the last year) and play games in a more relaxed way. Sadly though, a lot of PC games have no or very limited controller support, so that was kinda a no-go there to keep playing PC games And then costs. This is more a two fold issue than a single one. I'm talking both hardware and software here. The other part is software, or rather games. Where on the PC 99% of the games are digital (even when buying a boxed copy with CD), on consoles you have a choice between ditigal or physical copies (and those buying the digital copies for the same price are just CRAZY for the upcoming reason Will this all mean that my current PC is my last one? Certainly not! That CPU of mine is about 7 years old already and I'd be lucky if the thing will reach it's 10th birthday |
Post A Comment! :: Permanent Link |